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SHAMAN
May 16, 2018 18:40:01 GMT -8
Post by lucas on May 16, 2018 18:40:01 GMT -8
ATTRIBUTES
Body 3 Quickness 3 Strength 3 Intellegence 4 Charisma 5 Willpower 6 Essence 6 Magic 6 Reaction 3
Initative +1d6
SKILLS Armed combat 3 Conjuring 6 Ettiquette (tribal) 4 Magical theory 3 Sorcery 5 Stealth 3
CYBERWARE NONE
GEAR Knife Leather clothing (0/2) Medicen lodge materials 2 Street lifestyle
SPELLS 15 spell points
STARTING CASH 10,315Y * must take wilderness totem *see Grimore :totems/wilderness: for details
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